Venge.io is an objective-based browser FPS where hero abilities, weapon loadouts, and map-specific goals shape each multiplayer match.

Here's a quick look at the game:
Venge.io is a multiplayer first-person shooter from OnRush Studio where winning involves more than collecting eliminations. Matches combine gun combat with hero abilities and objectives such as holding a capture zone, delivering coins, or pushing a payload. Your choice of hero and weapon loadout affects how you approach those objectives.
Fight Around the Objective
The goal changes with the mode. In Point, a marked area appears on the map and awards points while you remain inside it, so controlling the zone matters as much as defeating nearby opponents. Black Coin has you collect coins dropped by fallen players and carry them to an altar for points. Carrying several coins creates an opportunity for a larger delivery, but losing a fight before reaching the altar puts that progress at risk.
Payload is team-based. Players fight over a wagon and try to push it toward the opposing base, making control of the routes around the payload important. Gun Game instead revolves around eliminations and weapon progression, requiring you to advance through weapon tiers until you complete the sequence.
Heroes, Weapons, and Abilities
Venge.io uses heroes with distinct abilities rather than giving every player the same combat tools. Lilium can throw an area-damage grenade, Shin uses shurikens and a forward dash, Echo combines a throwing axe with a grappling hook, and Kulu can place an explosive totem.
Weapons are organized into a customizable loadout with categories such as rifles, sniper weapons, shotguns, and handguns. Available weapons include the Scar, M4, AK47, Shotgun, Tec-9, Sniper, AWP, and Desert Eagle. Their effective ranges differ: for example, the Shotgun becomes less effective as its projectiles travel farther, while sniper weapons are designed for engagements at greater distances.
Venge.io Controls
Use WASD or the arrow keys to move and the mouse to aim. Press the left mouse button to shoot and Space to jump. Left Shift or the right mouse button aims down sights.
Press E for a melee attack and F for your hero's main ability. Weapons can be changed with the number keys, while holding B is used for the card system. The game also supports configurable controls, so the default layout can be adjusted.
Match Your Position to Your Equipment
Weapon range has a direct effect on positioning. A Shotgun loses effectiveness with distance, so forcing close fights gives its spread a better chance to connect. Rifles provide more flexibility across medium-distance encounters, while sniper weapons benefit from clear sightlines and elevated positions.
Hero abilities also change how you contest objectives. Lilium's grenade can damage an area, making it useful when opponents gather around a capture point. Echo's grappling hook provides rapid movement to reachable surfaces, allowing him to approach fights from positions that slower movement cannot access as easily. Instead of treating every match as a simple deathmatch, use the current objective, your hero's ability, and your weapon range together when deciding where to fight.



















